Changelog
Maug Mod 1.0
Erde
- Iridium mining added.
- Graphenefactory added.
- Coal power plant added.
- Nuclear power plant added.
- Temperate zone monument added.
-- Tycoon Monument added.
-- Eco Monument added.
- 2070 Infodrome added.
- Tycoon workers' housing added.
- Tycoon Employee House added.
- Tycoon Engineer Apartments added.
- Tycoon Executive Mansion added.
- Eco Worker Barracks added.
- Eco Employee House added.
- Eco Engineer Apartments added.
- Eco Executive Mansion added.
- Small warehouse earth added.
- Drone Rack earth added.
- Decorative element "Trees" added.
- Decorative element "Bushes and grasses added.
- Decorative element "Flowers" added.
- Decorative element "Boxes and crates" added.
- Decorative element "Decorative elemente city" added.
- Decorative element "Screens" added.
- Decorative element "People" added.
- Decorative element "Stones" added.
- Decorative element "Vehicles" added.
- Decorative element "Construction/ Differents" added.
- Decorative element "Animals" added.
- Decorative element "Building from the crisis sectors" added.
- Decorative element "Building of the Ai" added.
- Decorative element "Lamps" added.
Arktis
- Snowmelt factory added.
- Coral farm land added.
- Oil platform added.
- Nuclear power plant Arctic added.
- Arctic monument added.
- Tech city center and info-Hive added.
- Techs Forschunglabor? und Akademie added.
- Protector-Quartier added.
- Scientist Apartment added.
- Scientist Apartment added.
- Small warehouse arctic added.
- Drone Rack arctic added.
- Decorative element "Decorative elemente city" added.
- Decorative element "Vehicles" added.
- Decorative element "Rocks and icebergs" added.
- Decorative element "Humans and animals" added.
Mond
- Ice melting factory added.
- Algae farm moon added.
- Biomedical Laboratory moon added.
- Magnetite conveyor added.
- Moon monument added.
- Mineworkers skyscraper added.
- Officers skyscraper added.
- Small warehouse moon added.
- Drone Rack moon added.
- Decorative element "Decorative elemente city" added.
- Decorative element "Stones" added.
- Decorative element "Vehicles" added.
Tundra
- Groundwater pump added.
- Tundra monument added.
- Tech city center and info-Hive added.
- Techs Research Laboratory and Academy added.
- Ecologists-Quartier added.
- Field researchers apartment added.
- Small warehouse moon added.
- Drone Rack moon added.
- Nuclear power plant Tundra added.
- Decorative element "Stones" added.
- Decorative element "Vegetation" added.
- Decorative element "Various buildings" added.
- Decorative element "Vehicles" added.
Gameplay
- The Max capacity of the Rare Raw Materials was set to 99,999.
Extensions:
"More money"
- The Maximum bank account limit is increased to 2,027,383,649 credits.
-- SShould only be installed when all island are populated, Since the purchase price depends on the max. bank account is,
---.b would cost you the first, second island 3.467.9432 credits (1/64 of account lvl 1).
Maug Mod 1.01
- Bug fixes, because of crashes, number of inhabitants of the houses has been set back to original.
Maug Mod 1.02
- The maximum influence was increased from 99 to 999.
- The production of the snowmelt was reduced.
1.2
Compatible with 1.7
- Exchange Hall for the moon, Arctic and the moon installed.
- All new production buildings are now influenced by the new effects.
1.3
- Strong balancing adjustments in all Mod buildings.
- Size adjustment at the Anno 2070 residential building Earth / Arctic / Tundra.
- Size adjustment at the Anno 2070 Public Building Earth / Arctic / Tundra.
- The size of all three types of the nuclear power plant was reduced, and power generation was reduced to 1200.
- At the coal power station the energy output was reduced to 860.
- The Arktis / Tundra Monument is now available in a reduced version.
- The cost of the monument in the temperate zone has been increased, and now superalloys are used and no metal foam.
- The costs for the Arctic / Tundra Monument have been increased, and now superalloys are needed and no metal foam.
- The cost of the moon monument has been increased, and now superalloys are needed and no metal foam.
- New decorative element in the tundra "Menschen" added
- New decorative element in the tundra "Tiere" added
- The base area of the ground water pump has been increased.
- All Arctic residents now need water as a new need.
- All the inhabitants of the moon now need water as a new necessity.
- On the moon there is now a new commodity "Sustenance Packs" here again great thanks to the cyborg that has made this possible.
- All the inhabitants of the moon now need Sustenance Packs as a new need.
- New production building produces Sustenance Packs from rice and algae.
- The Aeroponic Farm requires only water instead of moon ice, the consumption has been increased to 1.
- New Decorative elemente "Moon Hotel" includes building of Moon Hotel sector quest.
- New Decorative elemente "Refugee camps" includes building the moon refugee camp sector Quest.
1.31
- The effects of the snowmaking factory are now displayed correctly.
- Power generation has been reduced at the coal power station.
- The coal-fired power plant is now available to the employees and is released with the Vitamin Drinks.
- The costs for the small camp and the drone depot have been increased.
1.32
- Compatibelwith Anno 2205 Version 1.8
1.4.0
- The construction costs of all Mod modules have been adjusted. Costs now no rare resources more.
- 3 new goods were installed in the game.
- Nanites are produced from rare earths.
- Thermal shells are made from flax fibers and metal foam.
- Space suits, are made from fusion cells and flax fibers.
- Synth now need as a new commodity Naniten.
- The scientists now need thermal shells as a new commodity requirement.
- The officers, now need space suits instead of interwear.
- New buildings :
- Nanite factory, produces nanites from rare earth, is built in the moderate zone.
- Solar plant, generates energy. Baubar in the Temperate Zone, Arctic and in the Tundra.
- Thermal shells factory, made of metal foam and flax fibers thermowells, is built in the Arctic.
- Flax farm, requires water to produce flax fiber on the moon, is built on the moon
- Space production, needed flax fibers and fusion cells to produce space suits, is built on the moon.
- New decorative elements:
- "Spaceport" contains building of the spaceport quest.
- "Shelter" contains some shelter.
- "Building from the Syth Quest", contains buildings from the Synth Quest.
- "Residential buildings" contains buildings from the Aktis residential buildings.
- "Geysers" contains buildings of the Geysir Sector Quest.
1.6
New buildings
- Deuterium mesh can also be built in the region and the tundra
- A fishery was built in for the zone zone.
- Coral fram can also be built in the area and the tundra
- Tidal power plant is also to be built in the Arctic.
- Tech residential building for employees (Employees / Arctic / Tundra) has been installed.
- It is now in the Arctic also employees of the cozy zone anusiedlen, more energy for residential.
- It is now in the tundra also settling employees of the Cozy Zone, more energy for residential house.
- All Public Buildings of the Cozy Zone are buildable in the Arctic and Tundra.
- The Provided Worker on the Moon has been adjusted.
- The ionization chamber can be equipped with an electronic airgel silo.
- The advanced bioreactor can now be equipped with an agro-bio-boiler.
- The 2070 Tech Monument has been added to the Monument of the Earth.
- Tech Homes can now be built in the Conservative Zone.
1.6.1
Compatible with Anno 2205 Version 1.8.2
1.6.2
- Add public buildings as New Decorative elemente
Maug Mod 1.0
Erde
- Iridium mining added.
- Graphenefactory added.
- Coal power plant added.
- Nuclear power plant added.
- Temperate zone monument added.
-- Tycoon Monument added.
-- Eco Monument added.
- 2070 Infodrome added.
- Tycoon workers' housing added.
- Tycoon Employee House added.
- Tycoon Engineer Apartments added.
- Tycoon Executive Mansion added.
- Eco Worker Barracks added.
- Eco Employee House added.
- Eco Engineer Apartments added.
- Eco Executive Mansion added.
- Small warehouse earth added.
- Drone Rack earth added.
- Decorative element "Trees" added.
- Decorative element "Bushes and grasses added.
- Decorative element "Flowers" added.
- Decorative element "Boxes and crates" added.
- Decorative element "Decorative elemente city" added.
- Decorative element "Screens" added.
- Decorative element "People" added.
- Decorative element "Stones" added.
- Decorative element "Vehicles" added.
- Decorative element "Construction/ Differents" added.
- Decorative element "Animals" added.
- Decorative element "Building from the crisis sectors" added.
- Decorative element "Building of the Ai" added.
- Decorative element "Lamps" added.
Arktis
- Snowmelt factory added.
- Coral farm land added.
- Oil platform added.
- Nuclear power plant Arctic added.
- Arctic monument added.
- Tech city center and info-Hive added.
- Techs Forschunglabor? und Akademie added.
- Protector-Quartier added.
- Scientist Apartment added.
- Scientist Apartment added.
- Small warehouse arctic added.
- Drone Rack arctic added.
- Decorative element "Decorative elemente city" added.
- Decorative element "Vehicles" added.
- Decorative element "Rocks and icebergs" added.
- Decorative element "Humans and animals" added.
Mond
- Ice melting factory added.
- Algae farm moon added.
- Biomedical Laboratory moon added.
- Magnetite conveyor added.
- Moon monument added.
- Mineworkers skyscraper added.
- Officers skyscraper added.
- Small warehouse moon added.
- Drone Rack moon added.
- Decorative element "Decorative elemente city" added.
- Decorative element "Stones" added.
- Decorative element "Vehicles" added.
Tundra
- Groundwater pump added.
- Tundra monument added.
- Tech city center and info-Hive added.
- Techs Research Laboratory and Academy added.
- Ecologists-Quartier added.
- Field researchers apartment added.
- Small warehouse moon added.
- Drone Rack moon added.
- Nuclear power plant Tundra added.
- Decorative element "Stones" added.
- Decorative element "Vegetation" added.
- Decorative element "Various buildings" added.
- Decorative element "Vehicles" added.
Gameplay
- The Max capacity of the Rare Raw Materials was set to 99,999.
Extensions:
"More money"
- The Maximum bank account limit is increased to 2,027,383,649 credits.
-- SShould only be installed when all island are populated, Since the purchase price depends on the max. bank account is,
---.b would cost you the first, second island 3.467.9432 credits (1/64 of account lvl 1).
Maug Mod 1.01
- Bug fixes, because of crashes, number of inhabitants of the houses has been set back to original.
Maug Mod 1.02
- The maximum influence was increased from 99 to 999.
- The production of the snowmelt was reduced.
1.2
Compatible with 1.7
- Exchange Hall for the moon, Arctic and the moon installed.
- All new production buildings are now influenced by the new effects.
1.3
- Strong balancing adjustments in all Mod buildings.
- Size adjustment at the Anno 2070 residential building Earth / Arctic / Tundra.
- Size adjustment at the Anno 2070 Public Building Earth / Arctic / Tundra.
- The size of all three types of the nuclear power plant was reduced, and power generation was reduced to 1200.
- At the coal power station the energy output was reduced to 860.
- The Arktis / Tundra Monument is now available in a reduced version.
- The cost of the monument in the temperate zone has been increased, and now superalloys are used and no metal foam.
- The costs for the Arctic / Tundra Monument have been increased, and now superalloys are needed and no metal foam.
- The cost of the moon monument has been increased, and now superalloys are needed and no metal foam.
- New decorative element in the tundra "Menschen" added
- New decorative element in the tundra "Tiere" added
- The base area of the ground water pump has been increased.
- All Arctic residents now need water as a new need.
- All the inhabitants of the moon now need water as a new necessity.
- On the moon there is now a new commodity "Sustenance Packs" here again great thanks to the cyborg that has made this possible.
- All the inhabitants of the moon now need Sustenance Packs as a new need.
- New production building produces Sustenance Packs from rice and algae.
- The Aeroponic Farm requires only water instead of moon ice, the consumption has been increased to 1.
- New Decorative elemente "Moon Hotel" includes building of Moon Hotel sector quest.
- New Decorative elemente "Refugee camps" includes building the moon refugee camp sector Quest.
1.31
- The effects of the snowmaking factory are now displayed correctly.
- Power generation has been reduced at the coal power station.
- The coal-fired power plant is now available to the employees and is released with the Vitamin Drinks.
- The costs for the small camp and the drone depot have been increased.
1.32
- Compatibelwith Anno 2205 Version 1.8
1.4.0
- The construction costs of all Mod modules have been adjusted. Costs now no rare resources more.
- 3 new goods were installed in the game.
- Nanites are produced from rare earths.
- Thermal shells are made from flax fibers and metal foam.
- Space suits, are made from fusion cells and flax fibers.
- Synth now need as a new commodity Naniten.
- The scientists now need thermal shells as a new commodity requirement.
- The officers, now need space suits instead of interwear.
- New buildings :
- Nanite factory, produces nanites from rare earth, is built in the moderate zone.
- Solar plant, generates energy. Baubar in the Temperate Zone, Arctic and in the Tundra.
- Thermal shells factory, made of metal foam and flax fibers thermowells, is built in the Arctic.
- Flax farm, requires water to produce flax fiber on the moon, is built on the moon
- Space production, needed flax fibers and fusion cells to produce space suits, is built on the moon.
- New decorative elements:
- "Spaceport" contains building of the spaceport quest.
- "Shelter" contains some shelter.
- "Building from the Syth Quest", contains buildings from the Synth Quest.
- "Residential buildings" contains buildings from the Aktis residential buildings.
- "Geysers" contains buildings of the Geysir Sector Quest.
1.6
New buildings
- Deuterium mesh can also be built in the region and the tundra
- A fishery was built in for the zone zone.
- Coral fram can also be built in the area and the tundra
- Tidal power plant is also to be built in the Arctic.
- Tech residential building for employees (Employees / Arctic / Tundra) has been installed.
- It is now in the Arctic also employees of the cozy zone anusiedlen, more energy for residential.
- It is now in the tundra also settling employees of the Cozy Zone, more energy for residential house.
- All Public Buildings of the Cozy Zone are buildable in the Arctic and Tundra.
- The Provided Worker on the Moon has been adjusted.
- The ionization chamber can be equipped with an electronic airgel silo.
- The advanced bioreactor can now be equipped with an agro-bio-boiler.
- The 2070 Tech Monument has been added to the Monument of the Earth.
- Tech Homes can now be built in the Conservative Zone.
1.6.1
Compatible with Anno 2205 Version 1.8.2
1.6.2
- Add public buildings as New Decorative elemente