Hey,
da mich dieses ständige auffüllen von Resourcen nervt, wollt ich fragen ob man das irgendwie entfernen kann z.B :
Uranmiene:
<Asset>
<Template>FarmBuilding</Template>
<Values>
<Blocking />
<BuildCost>
<ResourceCost>
<Credits>1000</Credits>
</ResourceCost>
<ProductCost>
<Tools>12000</Tools>
<BuildingModules>7000</BuildingModules>
<Concrete>8000</Concrete>
<Steel>2000</Steel>
</ProductCost>
<NeedsIntermediatelevel>IntermediateUranium</NeedsIntermediatelevel>
</BuildCost>
<Building>
<BuildingLevel>Tycoons1</BuildingLevel>
<NeedsStreetHighlights>0</NeedsStreetHighlights>
</Building>
<Danger />
<Farm>
<FarmFieldGUID>335</FarmFieldGUID>
</Farm>
<Hitpoints>
<MaxHitpoints>1000</MaxHitpoints>
</Hitpoints>
<Influence>
<InfluenceRadius>0</InfluenceRadius>
</Influence>
<InfoLayer />
<KIModule>
<ModuleCall>FarmBuilding();MineFeedback()</ModuleCall>
</KIModule>
<MaintenanceCost>
<ActiveCost>50</ActiveCost>
<InactiveCost>25</InactiveCost>
<ActiveEcoEffect>-24576</ActiveEcoEffect>
<InactiveEcoEffect>-12288</InactiveEcoEffect>
<ActiveEnergyCost>16384</ActiveEnergyCost>
<InactiveEnergyCost>8192</InactiveEnergyCost>
</MaintenanceCost>
<Mesh />
<Object>
<Variations>
<Item>
<Filename>data\graphics\buildings\others\production\uranium_mine_others\uranium_mine_others.cfg</Filename>
</Item>
</Variations>
<SnapToGUID>335</SnapToGUID>
<AssetCategory>-657503137</AssetCategory>
</Object>
<Selection>
<ShowSelectionRect>0</ShowSelectionRect>
</Selection>
<Standard>
<Name>uranium_mine</Name>
<GUID>10052</GUID>
<Creator>Joachim</Creator>
<LastChangeUser>Joachim</LastChangeUser>
<LastChangeTime>2011-10-25 18:01</LastChangeTime>
</Standard>
<TradingPrice />
<WareProduction>
<ProductionTime>120000</ProductionTime>
<Product>Uranium</Product>
<ProductionSound>98266</ProductionSound>
</WareProduction>
<FeedbackHub />
<Reward />
</Values>
</Asset>
Kann ich da irgendwas entfernen, dass ich keine Resource Uran mehr brauche?
Grüße Viktor
da mich dieses ständige auffüllen von Resourcen nervt, wollt ich fragen ob man das irgendwie entfernen kann z.B :
Uranmiene:
<Asset>
<Template>FarmBuilding</Template>
<Values>
<Blocking />
<BuildCost>
<ResourceCost>
<Credits>1000</Credits>
</ResourceCost>
<ProductCost>
<Tools>12000</Tools>
<BuildingModules>7000</BuildingModules>
<Concrete>8000</Concrete>
<Steel>2000</Steel>
</ProductCost>
<NeedsIntermediatelevel>IntermediateUranium</NeedsIntermediatelevel>
</BuildCost>
<Building>
<BuildingLevel>Tycoons1</BuildingLevel>
<NeedsStreetHighlights>0</NeedsStreetHighlights>
</Building>
<Danger />
<Farm>
<FarmFieldGUID>335</FarmFieldGUID>
</Farm>
<Hitpoints>
<MaxHitpoints>1000</MaxHitpoints>
</Hitpoints>
<Influence>
<InfluenceRadius>0</InfluenceRadius>
</Influence>
<InfoLayer />
<KIModule>
<ModuleCall>FarmBuilding();MineFeedback()</ModuleCall>
</KIModule>
<MaintenanceCost>
<ActiveCost>50</ActiveCost>
<InactiveCost>25</InactiveCost>
<ActiveEcoEffect>-24576</ActiveEcoEffect>
<InactiveEcoEffect>-12288</InactiveEcoEffect>
<ActiveEnergyCost>16384</ActiveEnergyCost>
<InactiveEnergyCost>8192</InactiveEnergyCost>
</MaintenanceCost>
<Mesh />
<Object>
<Variations>
<Item>
<Filename>data\graphics\buildings\others\production\uranium_mine_others\uranium_mine_others.cfg</Filename>
</Item>
</Variations>
<SnapToGUID>335</SnapToGUID>
<AssetCategory>-657503137</AssetCategory>
</Object>
<Selection>
<ShowSelectionRect>0</ShowSelectionRect>
</Selection>
<Standard>
<Name>uranium_mine</Name>
<GUID>10052</GUID>
<Creator>Joachim</Creator>
<LastChangeUser>Joachim</LastChangeUser>
<LastChangeTime>2011-10-25 18:01</LastChangeTime>
</Standard>
<TradingPrice />
<WareProduction>
<ProductionTime>120000</ProductionTime>
<Product>Uranium</Product>
<ProductionSound>98266</ProductionSound>
</WareProduction>
<FeedbackHub />
<Reward />
</Values>
</Asset>
Kann ich da irgendwas entfernen, dass ich keine Resource Uran mehr brauche?
Grüße Viktor
[IMG:http://s1.directupload.net/images/120508/btjsjbfu.jpg]Ubi Account: Pc-Fan :)